There are 10 wondrous tomes found within the latest Dungeons & Dragons book Tasha’s Cauldron of Everything. Each of them is listed below, with a brief description of the books’ appearance and contents.

The latest sourcebook contains a plethora of magic items, new spells, and supernatural D&D regions that any witch or spellcaster will find appealing. This includes rare and powerful volumes with unique designs and intriguing scripts.

All volumes except the Demonomicon of Iggwilv are spellbooks that can serve as a spellcasting focus. Additionally, all except the Arcane Grimoire allows the user to spend one minute studying to replace a prepared spell with one from the appropriate correlating schools of magic.

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Every Dungeons & Dragons Book In Tasha’s Cauldron Of Everything

Here are all of the spellbooks introduced to Dungeons & Dragons in Tasha’s Cauldron of Everything:

  • Alchemical Compendium: a heavy, stained and pungent volume wrapped in metal fittings that contains Transmutation spells like Polymorph. It also allows for an object in sight to be transformed into another object by expending a charge in D&D.
  • Arcane Grimoire: a leather-bound tome that gives the user a bonus to spell attack rolls and saving DCs. It’s Arcane Recovery feature allows the user to increase the number of spell slot levels regained by one.
  • Atlas of Endless Horizons: a rare, thick book bound by dark leather and entwined with silver lines representing a map. It contains Conjuration spells such as Word of Recall. A charge can be used to teleport up to 10 feet away as a reaction when hit by an attack.
  • Duplicitous Manuscript: a magical spellbook that looks like a collection of romance fiction to anyone except its owner. It contains D&D Illusion spells like Nystul’s Magic Aura and allows the user to expend a charge to impose disadvantage on another creature’s Intelligence Investigation checks.
  • Fulminating Treatise: a scorched and crackling spellbook that emits a stench of smoke and ozone. It contains Evocation spells like Leomund’s Tiny Hut. When a creature takes damage from an Evocation spell by the book’s bearer, the user may expend a charge to deal an extra 2d6 force damage as a reaction to that creature and knock it prone.
  • Heart Weaver’s Primer: a primer faintly smelling of a scent the user finds pleasing. It has Enchantment spells like Modify Memory. An expended charge can impose disadvantage on the first saving throw a target makes against the caster’s Enchantment spells in D&D.
  • Libram of Souls and Flesh: a morbid tome with skin covers and bone fittings that whispers faintly and is chill to the touch. It contains the Necromancy spell Summon Undead, among others. A charge can be spent to make the holder appear undead, even when spells used to determine a target’s status are used.
  • Planecaller’s Codex: This book is bound in fiend hide and adorned with a diagram of the Great Wheel of the multiverse. It has Conjuration spells like Summon Elemental. The user may spend a charge to grant a summoned or created creature with advantage on attack rolls.
  • Protective Verses: a leather spellbook with iron and silver fittings, bound by an iron lock that requires a D&D DC 20 to open. It’s Abjuration spells include Mordenkainen’s Private Sanctum and Symbol. A charge can be expended to grant a creature within 30 feet 2d10 temporary HP.
  • Demonomicon of Iggwilv: the belle of the book ball in Tasha’s Cauldron of Everything, and composed by Tasha herself. This expansive treatise is considered the most blasphemous tome of demonology in the multiverse, recounting the Abyss and demons’ oldest and most current profanities. It documents the Abyss’ infinite layers and inhabitants, and although demons have attempted to rip out pages to conceal their secrets, the book continues to keep up-to-date. Its features are too extensive to list in full detail here, but despite not being described as a spellcasting focus, it contains a variety of spells from different schools of magic as is fitting of D&D’s titular witch. It can reveal information regarding the Abyss and even allows the user to trap a fiend in a Magic Circle within one of the book’s blank pages. Serving as a double-edge sword, the Demonomicon can potentially allow one of its bound creatures to possess its holder and transport anyone who opens it to the nascent layer of the Abyss.

Finding any of these books in one’s Dungeons & Dragons campaign is sure to make for an exciting discovery.

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