Bethesda recently delivered on the desires of its Fallout 76 community with Fallout Worlds, rule-variant server worlds that allow players to tailor their experiences. Fallout Worlds is split between Custom Worlds, which players customize themselves and play with friends, and Public Worlds, which are rotating public servers designed by Bethesda’s team. So far, Bethesda has announced five Public Worlds for the rotation.

Fallout Worlds enables players to alter many aspects of Fallout 76‘s gameplay, catering more to various playstyles. Bethesda’s direction for Fallout 76 seems to be continuing to diversify the game’s activities and experiences, encouraging different communities to engage in their passions within its open world.

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Bethesda plans to expand Fallout Worlds‘ customization options in the future but is first focused on optimizing the experience for its official release. Players can currently only access Fallout Worlds in the public test server, and there’s no full release date yet. Public Worlds servers can host up to 24 players per instance. The rotation time between Bethesda’s Public Worlds is currently unknown, but to start, it will change between the following server types.

Fallout Worlds’ Public Servers – Happy Builder

Bethesda’s first Public World, Happy Builder, caters to the architects of the Fallout 76 community. C.A.M.P. placement and building restrictions are reduced, and PvP is completely disabled. In addition, players’ maps will have all locations set to Discovered, immediately enabling Fast Travel across Appalachia. This should all make Fallout 76 less stressful for its creative population, encouraging players to collaborate on builds or compare C.A.M.P. setups in a peaceful setting.

Fallout Worlds’ Public Servers – High Risk

Fallout 76’s High Risk Public World will create a more intense, immersive experience. Fast Travel is permanently disabled, meaning situational awareness is vital to survival. This server type encourages player-versus-player activities, rewarding additional loot for successfully killing another Dweller. Thankfully, Bethesda has implemented balances to ensure equal footing, with workbench crafting free and legendary item attributes permanently disabled.

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Fallout Worlds’ Public Servers – Dweller Must Die

Like most open-world survival games, Fallout 76 can be simple to survive once players understand its mechanics. Bethesda’s Dweller Must Die Public World sharply increases the difficulty of enemies, turning Appalachia into its deadliest form. Players and mobs deal increased damage, and weapon durability is increased to compensate for higher health stats. In addition, the Dark Bog weather effect is enabled across the map to make the Public World even more dangerous.

Fallout Worlds’ Public Servers – Quantum World

Quantum World will likely be home to carefree players looking to enjoy the chaotic side of Fallout 76. Fall damage is disabled, and players will have to survive the midst of a continuous Quantum Storm. As a result, the animals of Quantum World suffer from radiation, transforming into horribly mutated creatures. Surviving this Public World will be difficult but should provide an exciting change from Fallout 76’s usual playstyles.

Fallout Worlds’ Public Servers – Butcher’s Delight

Perhaps the closest Fallout 76 will get to a true PvP free-for-all is its Butcher’s Delight Public World. Players are granted infinite ammo, there’s no AP cost on Vats or melee attacks, and the world has enhanced dismemberment features. PvP combat is the centerpiece of this world, encouraging players to eliminate one another on sight. As a less competitive PvP experience than Fallout 76’s High Risk Public World, Butcher’s Delight could be the perfect server to blow off some steam.

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