Tech experts are beginning to share their Grand Theft Auto: The Trilogy – The Definitive Edition comparisons, as an in-depth look at how GTA 3 runs on its various console versions has been shared by Digital Foundry. The idea of replaying remastered classics GTA 3, Vice City, and San Andreas on modern hardware was first met with excitement, but the GTA: The Trilogy has since generated considerable backlash since its launch due to its multitude of bugs and glitches.

In the days since release, players have noted many technical hiccups while playing the GTA remasters, such as rain which can obscure a player’s vision and creepy camera angles that focus far too much on the player character’s face. The PC port of GTA: The Trilogy has been a particularly controversial subject, as Rockstar Games pulled the game from its internal PC game launcher a few days after launch to account for both the glitches and controversial elements like the remnant code of the infamous “Hot Coffee” minigame. Rockstar has since restored the GTA remasters on PC, but for many players the damage may have already been done.

SCREENRANT VIDEO OF THE DAY

With so much focus on GTA: TheTrilogy’s PC release, it could be easy to forget about the console ports having also hit digital storefronts earlier this month. Now, Eurogamer’s Digital Foundry is thoroughly comparing the various technical aspects of the PlayStation, Xbox, and Nintendo Switch console versions of the GTA remasters in a video series. The subject of the first video is GTA 3, and Digital Foundry notes none of the versions compared (including PlayStation 5 and Xbox Series X) properly recreate the stylized look of the PS2 original due to technical features utilized in the remastered game.

As for comparisons between the modern console versions of GTA: The Trilogy themselves, Digital Foundry gives a slight advantage to PS5 in terms of graphics, thanks to the console being able to render reflective puddles and surfaces in both Performance and Fidelity modes – something the Xbox Series X only allows in the latter mode. However, the Xbox Series X wins out when it comes to maintaining 60fps gameplay, but even its higher frame rate reportedly dips at times. The lower-powered Xbox Series S doesn’t run the game as smoothly as the Series X and only features 1080p resolution, even in Performance mode. Last-gen ports for the PS and Xbox One naturally feature downgraded resolution and frame rates compared to their new-gen successors. Finally, the GTA: Trilogy – Definitive Edition Nintendo Switch port was deemed the weakest of all platforms, only hitting a resolutions of 648p in docked play and causing in-game objects to “float” in the game world due to the Switch version’s lack of ambient occlusion.

It seems clear GTA: The Trilogy has its share of drawbacks across all major platforms, and they unfortunately won’t benefit from modders’ work to repair the worst of the PC version’s various bugs and glitches. While the remasters’ poor release state has provided entertainment for many since the collection became available, many disappointed buyers on all platforms are probably less than thrilled.

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Grand Theft Auto: The Trilogy – The Definitive Edition is available for PS5, Xbox Series X/S, PS4, Xbox One, Nintendo Switch and PC, and it will launch on iOS and Android in H1 2022.

Sources: Eurogamer, Digital Foundry/YouTube

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