Tuesday’s Super Smash Bros. Ultimate presentation revealed Sora from Kingdom Hearts will be the last DLC character added to the game, and a full breakdown of Sora’s moves was provided in series tradition. In a tribute to the game’s massive roster, director Masahiro demonstrated the new character’s movesets on the full Super Smash Bros. Ultimate roster’s 85 other fighters.

Although Sora’s been a highly anticipated Super Smash Bros. Ultimate character from the start, it wasn’t widely expected he would actually make it into the game. Kingdom Hearts publisher Square Enix had already provided three characters to the game’s DLC (Cloud, Hero, and Sephiroth), while Disney would also have to give its blessing to bring any Kingdom Hearts content to the crossover fighting game. However, Sakurai’s Sora studio and Nintendo seemed to have worked their magic, and he was able to bring in Sora for Super Smash Bros. Ultimate‘s final DLC.

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In Nintendo’s final Super Smash Bros. Ultimate stream, it was shown that Sora’s slow-startup attacks can catch the enemy in a variety of three-hit combos if they connect, and it’s possible to cancel out of the combos midstream. His up-tilt involves spinning his Keyblade above his head, making it effective against air attacks. Sora has a high jump and a number of aerial attacks, making him especially deadly off-stage. Sora can also use his throw to strike other characters. Read on to learn more about Sora’s Super Smash Bros. Ultimate special moves, taunts, and Final Smash.

Super Smash Bros. Ultimate Sora Moveset

Special Moves

  • Neutral Special: Magic (Firaga, Thundaga, Blizzaga)
  • Side Special: Sonic Blade
  • Up Special: Aerial Sweep
  • Down Special: Counterattack
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Final Smash

  • Sealing the Keyhole

Sora’s Final Smash involves sealing the enemy within a giant door, but it has yet to be revealed – Sakurai says players will have to see the animation for themselves when the new content becomes available in Super Smash Bros. Ultimate‘s final major update on October 18. Sora’s neutral specials are three magic spells which fire in order: Firaga, Thundaga, and Blizzaga. The active spell is listed above his damage counter, so both players can see what he can cast next. Meanwhile, Sora’s Sonic Blade side special is a three-part diving attack capable of moving in multiple directions, and it auto-locks to opponents. Similar to Link’s recovery move, Sora’s Aerial Sweep up special can be combined with Sonic Blade for extra distance. Like many sword-wielding characters, Sora can also perform counters with his Counterattack down special. His taunts involve him performing the casting animation for spells that he cannot use in the game, including Stopga, and these also cycle in order like his Magic attack.

Sora’s wide ranger of aerial attacks and multi-stage recovery moves could make him a very popular character, which could be further affected by the first-time release of the Kingdom Hearts trilogy on Nintendo Switch. He resembles Bayonetta in a number of ways, which may make some Super Smash Bros. Wii U/3DS players groan. A character with poor recovery and aerial moves is a huge liability in competitive battles, which is why characters like Little Mac are considered high-risk. It’s too early to say whether Sora will be a competitive favorite, but his initial gameplay reveal is filled with potent options that will be put to the test very soon.

Super Smash Bros. Ultimate is available on Nintendo Switch.

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Source: Nintendo/YouTube

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