Raiders of the Serpent Sea is a new Viking-themed adventure for Dungeons & Dragons 5th Edition that closely resembles the God of War series. As of this article’s writing, Raiders of the Serpent Sea has reached its crowdfunding goal of $159,878 on Kickstarter, surpassing it by nearly $20,000. Dungeons and Dragons usually embraces classical fantasy themes, but Raiders of the Serpent Sea embraces Scandinavian mythology with Vikings, Sea monsters, new class archetypes, and more. While the story and setting may be less violent than God of War, many inspirations come from the same roots, resulting in more than a few similarities between the two adventures.


While players aren’t likely to find Kratos and Atreus in the Raiders of the Serpent Sea D&D book, the recent God of War soft reboot has some startling similarities to the new adventure. God of War 2018 saw Kratos leave the lands of the Greek Pantheon and settle in Norse mythology instead. He enjoyed a peaceful life alongside his second wife, Faye, and his son Atreus. Following Faye’s death by unknown means, the pair traveled across the realms and uncovered the corruption of the Norse Gods. Both Kratos and Atreus also discovered their place in Norse mythology, with Kratos’ death foretold at Atreus’ hands.

Dungeons & Dragons 5e has stretched beyond the normal confines of the realms, exploring adventures with Eldritch entities, vampires, Vikings, and more. D&D has also been received inspiration from various fandoms to create unique, inclusive campaigns. From Harry Potter to Dragon Prince, there likely isn’t a community in nerd culture that hasn’t appeared in some roleplaying campaign on YouTube or in online forums. Vikings have long held a popular role in entertainment media and have recently made a splash in the gaming industry. God of War,Assassin’s Creed: Valhalla, and Valheim are a few Norse-inspired examples of Vikings leaving the big screens for computer monitors. Unsurprisingly, D&D 5e is receiving a bonafide Viking campaign and world, complete with new class archetypes and exciting new adventures.

Both God Of War And Raiders Of The Serpent Seas Left Home For Fresh Starts

God of War originated in the Greek Pantheon, focusing on Kratos’ vendetta against the Greek gods. As a son of Zeus and Spartan warrior, Kratos is capable of nearly unlimited power. His rage brought about the end of many Greek gods, including Zeus, King of Olympus. Unfortunately, in seeking justice for himself and his brother, Kratos ushered in the end of the Greek world with a disastrous flood. However, Kratos could finally escape the demons of his past and usher in a new beginning untainted by the will of gods by leaving the Greek lands behind. Midgard and the Nine Realms offered a path outside of constant bloodshed, where God of War’s Kratos fathered Atreus with Laufey the Just and could live in relative peace. While the backstories between Kratos and Raiders of the Serpent Sea may differ, their reasons for embracing new lands are quite similar.

Arcanum Worlds Canada designed a tragic origin for Grimnir’s inhabitants in Raiders of the Serpent Sea. While the world’s history has largely been forgotten (except perhaps by the Seers), civilization didn’t spread to Grimnir out of choice. Giants and demons had pursued the remains of a vanquished civilization to the ends of the earth, forcing their heroes to use primal magic and open a portal to a safer realm. The survivors entered Grimnir, a dangerous world that forced its inhabitants to evolve into Raiders. To escape old threats, Grimnir urged the Raiders to embrace a new life and explore new lands, much like old enemies forced Kratos to travel from Greek to Norse mythology.

God Of War And Raiders Of The Serpent Seas Endure Ragnarok

God of War Ragnarok is the next installment of the series, focusing on the upcoming apocalypse of the Norse Pantheon. One of the warning signs is Fimbulwinter, a long period of heavy snow that begins after Baldur’s death. As God of War’s primary antagonist, Baldur enjoyed immunity to all damage except from mistletoe. As the world freezes over, Atreus begins to understand his destiny and meet other powerful beings associated with the end of the Norse Pantheon. Figures like Angrboda and Thor have finally revealed themselves, and Freya becomes hellbent on claiming vengeance for her dead son. The details concerning Ragnarok are unknown, but God of War Ragnarok is Kratos’ end in the Norse Pantheon. Whether Kratos survives the apocalypse is also unknown, but it’s unlikely the series would cast its main character aside so easily. In many ways, this uncertain fate mirrors the many destiny of Grimnir in Raiders of the Serpent Sea.

Raiders of the Serpent Sea follows a similar pattern, with foreboding signs suggesting a similar fate may befall Grimnir. One indication is identical to Fimbulwinter, with the winters becoming longer and longer as the years pass on. Players’ Raiders confront a world-ending threat from the world-eaters, the monsters who forced refugees to tear open the fabric of reality to settle in Grimnir. Raiders of the Serpent Sea also reveals shifting colors appearing in the sky, referencing auroras or spells used to cross between Dungeons & Dragons’ many realms. While many details concerning Raiders of the Serpent Sea’s story are currently hidden, it’s clear that Grimnir’s time of peace is coming to an end. Described as demons and giants, it’s unknown if these world-eaters may resemble beings in Scandinavian mythology. With the crowdfunding and several stretch goals reached, it’s likely more information concerning Grimnir’s Ragnarok will come to light.

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Raiders Of The Serpent Seas And God Of War Pay Homage To Norse Monsters

Some similarities between Raiders of the Serpent Sea and God of War stretch to the monstrous inhabitants of each world. God of War is based in Norse mythology, with more tales explored throughout the Nine Realms and Mimir’s many stories. However, Kratos and Atreus also interact directly with beasts of myth and legend, such as Jormungandr, the World-Eater serpent. Jormungandr appears after Kratos’ death, as shown by God of War’s wall carving in Jotunheim. As one of the last surviving Giants, he plays a vital role in resisting the Aesir gods in their desire to rule. However, not all enemies have unique names and functions in mythology, as shown by the many undead enemies players face while progressing through God of War’s realms. The Draugr are undead monsters in Norse mythology and are usually found guarding treasure hoards or rummaging in the pits. God of War’s Valkyries manage the dead, and the unfortunate overflow of dying mortals leaves many stranded in Midgard as Draugr.

Similarly, Raiders of the Serpent Sea also includes an arsenal of monsters in its mythology, featuring traditional beasts of Ragnarok like The Wolf and The Serpent. Each of these creatures likely refers to Loki’s children, Fenrir and Jormungandr. Fenrir is the massive wolf responsible for devouring Odin, and Jormungandr is said to battle Thor so fiercely the branches of Yggdrasil shake, sending waves through time. The Draugr also appear as an undead enemy for players to face within Grimnir. Undead enemies aren’t new to Dungeons & Dragons, with ghouls and liches commonly appearing in both official and homebrew campaigns. Giants are also responsible for the original relocation in Raiders of the Serpent Sea’s initial journey to Grimnir. In Norse mythology, these creatures are called Jotuns and frequently battle the Aesir.

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Despite many similarities between Raiders of the Serpent Sea and God of War, the beauty of Dungeons & Dragons ensures players can enjoy a unique adventure that’s wholly their own. God of War embraces Norse mythology in a more active role, placing players amid ancient myths and legends, while Raiders of the Serpent Seas uses it as a starting point. As a tabletop RPG and an action RPG, both games differ significantly, aimed towards different gaming audiences. According to Santa Monica Studios, Raiders of the Serpent Sea doesn’t have a set release date, but God of War Ragnarokis releasing at some point in 2022.

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