The Hunter class in Tribes of Midgard may seem like an underwhelming choice from a glance, but the solid utility this class offers is certainly worth attention. Compared to the other eight classes in Tribes of Midgard, the Hunter serves more as a team scout than a damage dealer.

To unlock the Hunter class requires finding all the shrines on the world map. While other classes in Tribes of Midgard excels in battle and survivability, this scout-like class shines in exploration and pathfinding. Read on to learn which skills to get first for the Hunter in Tribes of Midgard.

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The Best Skills for the Hunter in Tribes of Midgard

The primary skills to focus on for the Hunter class in Tribes of Midgard are the ones that enhance map vision. In particular, the Hunter is able to swiftly detect points of interest and increase the reveal radius through the fog of war, providing a massive advantage for a team on the move. below are the five skills that should be a player’s top priority when playing the Hunter class in Tribes of Midgard.

  • Skaði’s Spirit – This skill gives the player a 40% chance to deploy a decoy while rolling. While it may seem almost contradictory to equip this ability, it is an unfortunate requirement for unlocking the rest of the skill tree.
  • Bountiful Grasp – This passive skill doubles the number of resources players find from gathering in Tribes of Midgard. Although exploratory skills are undoubtedly essential, this is a secondary perk that every team will need the Hunter to have before focusing on pathfinding abilities.
  • Foreshadow – This skill enables easy detection of undiscovered points of interest via a purple arrow on the character’s compass. This ability is an absolute must-have when going on expeditions. With this skill, important landmarks such as shrines are much simpler to find in Tribes of Midgard.
  • Sharp Eyes – This ability significantly increases the radius at which the map’s fog of war is cleared. Sharp Eyes I grants a 100% increase, while Sharp Eyes II doubles that percentage. Both are the best next choices on the Hunter’s skill tree.
  • Recall Totem – The player can spawn a “portable shrine,” providing a spawn point upon death. Similar to Skaði’s Spirit, this is another skill that is needed for skill tree progression. However, it gives a lot more utility in Tribes of Midgard, especially for solo players.

This concludes the core skills that the Hunter in Tribes of Midgard should get first. Later on, the perks that Hunters should choose will be “Pushing Limits” and “Axe Mastery” to compensate for this class’s lack of damage. These and other choices will, of course, depend on the playstyle of the player or what the team needs in a particular situation.

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Tribes of Midgard is available on PlayStation 4, PlayStation 5, and PC.

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