Grand Theft Auto: The Trilogy – Definitive Edition promised fans a new and improved version of three classic GTA games, but instead, it delivered an awkward mess. Many fans who bought the trilogy wasted no time in complaining online about everything from bad graphics to misspelled signs, while the remasters themselves have been met with mixed reviews from critics. Apart from just the lack of polish, the GTA Trilogy also changed many things from the original games, further frustrating players who have bought the new versions.

The trilogy is made up of three classic games: GTA 3, GTA: Vice City, and GTA: San Andreas. Each one is a classic Grand Theft Auto game that many fans of the series remember fondly, and were included in the original trilogy collection that released in 2005. With all of the advancements in graphics and technology that have been made since their release, the new remasters had the potential to revitalize all of them and introduce newer fans to their classic stories and iconic characters.

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One of the biggest issues with the new GTA Trilogy is the graphics. Characters and locations from the original games have all been reworked, but they weren’t redesigned. The result is ugly and awkward characters with strange proportions, and many objects and features looking flat or cartoonish. The new graphics weren’t improved nearly as much as they could have been, and the improvements that were made did more harm than good. Characters in the GTA Trilogy just look weird, which affects the tone of their respective stories as well.

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What’s Bad About The GTA Trilogy Remasters

One of the other key biggest points of complaint with the GTA Trilogy is mistakes in the games’ textures and visuals. The new GTA Trilogy features many spelling mistakes and visual errors. Misspelled signs, characters’ hands not being closed around baseball bats, and trains not on their tracks are just a few of the errors that fans have spotted in the games, both in gameplay and in official screenshots put out by the studio in charge of the remasters, Grove Street Games. Glitches, bugs, and framerate issues are also key causes of frustration.

In addition, the PC versions of the new trilogy were removed from the Rockstar store for approximately 72 hours, rendering the game unplayable for those who had already bought it. It’s since been restored, but it certainly exacerbated the controversy surrounding the remasters’ launch. Dataminers even discovered that the GTA Trilogy contained the infamous Hot Coffee minigame, a feature that, while cut in the original San Andreas, was accessible via mods.

The massive amount of backlash from fans may mean that the GTA Trilogy will receive future updates to address bugs and other issues. A physical version of the remasters is set to release in December, which should hopefully come with some much-needed bug fixes and graphics upgrades. It’s unlikely that it will redesign the characters to give them more detail and better proportions, which is something that GTA fans are clamoring for, given there’s such a short amount of time until they release, but one can hope that Rockstar will take these criticisms on board if it is to remaster other 3D Universe GTA titles in the future, such as Liberty City Stories and Vice City Stories.

Any patches and new versions of the new trilogy also need to include fixes to the environment. GTA Trilogy modders are improving the heavy rainfall that many players have been complaining about, with some stating that it makes the games unplayable, so here’s hoping it may be fixed in the future. The increased draw distance in the remasters has left the environment looking very strange, especially from the sky, which is another thing that fans hope GTA: The Trilogy – Definitive Edition will rectify in future patches.

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